Lemma

First-person parkour

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  • Lemma Wiki

    by et1337

  • Lemma Wiki

    by et1337

  • Lemma Wiki

    edited by HippieLips

    <div class="welcome-message text-center"> <p>Welcome to <span>Official Spectre Lemma Wiki</span></p> <p>the free <span>Spectre</span> <span>Lemma</span> encyclopedia that <span>anyone can edit</span></p> </div> 
     {{Infobox:Video Game
    |image         = [[File:6bc86125f41250b794ebb14c0cc5500c.jpg]]
    |caption         =  Immersive 3D game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.
    |developer     =Evan Todd
    |release         = TBA
    |platforms     = PC
    |genre         =   Action, Adventure, Platformer, Puzzle
    |modes         =Single-Player, 
    |media         = Steam
    }}==Guide==
    ====Introduction====
    Lemma is an exploration game; you explore and piece together the story, and of course you do a lot of parkour. You play as Joan Emerson, a physics grad student whose colleague Mark hits a breakthrough and disappears into the mysterious world of Lemma. And she wants in on the action.
    ====Movement====
    To move, use ASWD. 
    space= JUMP
    shift+left click= CLIMB WALLS
    For bigger walls to climb - jump first, then [left click + shift]
    run+repeatedly hit the space button = JUMP From Wall to Wall
    tab = TAKE &amp; READ
    Jump forward and press [left click + shift] to grab the ledge.
    
    ====Game Play====
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    Walls and platforms can be extended.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    Build structures through parkour.
    
    The world of Lemma is built from a variety of voxel materials with different interactive properties. Red voxels hurt you, and they can infect white voxels. Blue voxels prevent the red from spreading, and also transmit power from contiguous power sources. Orange voxels implode when touched.
    
    In general, darker voxels are tougher. You can kick or roll through the brighter materials, and an explosion can destroy the medium grey materials, but dark materials are indestructible.
    
    Every voxel is fully physics-enabled. These aren't Minecraft voxels where you can knock out the base of a tree and the upper branches just float in the air. Some levels require you to strategically destroy supports holding up sections of the level.
    Your choices impact the story outcome. You interact with the branching storyline by exchanging text messages with your colleague.
    In your quest to discover the secrets of Lemma, you'll activate each world in a different way. You may have to blast through a wall, connect a power source, or build a bridge.
    
    Some worlds require you to simply get from point A to point B, while others require you to solve simple puzzles involving motion and the physics of the world while avoiding dangerous obstacles.
    
    In Lemma, the environment is alive. Sometimes it's on your side, while other times it's actively trying to kill you. You'll face a number of challenging enemies without weapons or martial arts experience. Your only defense is the ability to smash through certain materials.
    
    At points the environment actively, malevolently fills with impassible red blocks, forcing you to counter with safe blue blocks.
  • Lemma Wiki

    edited by HippieLips

    <div class="welcome-message text-center"> <p>Welcome to <span>Official Spectre Wiki</span></p> <p>the free <span>Spectre</span> encyclopedia that <span>anyone can edit</span></p> </div> 
     {{Infobox:Video Game
    |image         = 
    = [[File:6bc86125f41250b794ebb14c0cc5500c.jpg]]
    |caption         =  Immersive 3D game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.
    |developer     =Evan Todd
    |release         = TBA
    |platforms     = PC
    |genre         =   Action, Adventure, Platformer, Puzzle
    |modes         =Single-Player, 
    |media         = Steam
    }}==Guide==
    ====Introduction====
    Lemma is an exploration game; you explore and piece together the story, and of course you do a lot of parkour. You play as Joan Emerson, a physics grad student whose colleague Mark hits a breakthrough and disappears into the mysterious world of Lemma. And she wants in on the action.
    ====Movement====
    To move, use ASWD. 
    space= JUMP
    shift+left click= CLIMB WALLS
    For bigger walls to climb - jump first, then [left click + shift]
    run+repeatedly hit the space button = JUMP From Wall to Wall
    tab = TAKE &amp; READ
    Jump forward and press [left click + shift] to grab the ledge.
    
    ====Game Play====
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    Walls and platforms can be extended.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    Build structures through parkour.
    
    The world of Lemma is built from a variety of voxel materials with different interactive properties. Red voxels hurt you, and they can infect white voxels. Blue voxels prevent the red from spreading, and also transmit power from contiguous power sources. Orange voxels implode when touched.
    
    In general, darker voxels are tougher. You can kick or roll through the brighter materials, and an explosion can destroy the medium grey materials, but dark materials are indestructible.
    
    Every voxel is fully physics-enabled. These aren't Minecraft voxels where you can knock out the base of a tree and the upper branches just float in the air. Some levels require you to strategically destroy supports holding up sections of the level.
    Your choices impact the story outcome. You interact with the branching storyline by exchanging text messages with your colleague.
    In your quest to discover the secrets of Lemma, you'll activate each world in a different way. You may have to blast through a wall, connect a power source, or build a bridge.
    
    Some worlds require you to simply get from point A to point B, while others require you to solve simple puzzles involving motion and the physics of the world while avoiding dangerous obstacles.
    
    In Lemma, the environment is alive. Sometimes it's on your side, while other times it's actively trying to kill you. You'll face a number of challenging enemies without weapons or martial arts experience. Your only defense is the ability to smash through certain materials.
    
    At points the environment actively, malevolently fills with impassible red blocks, forcing you to counter with safe blue blocks.
  • Lemma Wiki

    new item in photo gallery by HippieLips

  • Lemma Wiki

    edited by HippieLips

    New Wiki<div class="welcome-message text-center"> <p>Welcome to <span>Official Spectre Wiki</span></p> <p>the free <span>Spectre</span> encyclopedia that <span>anyone can edit</span></p> </div> 
     {{Infobox:Video Game
    |image         = 
    |caption         =  Immersive 3D game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.
    |developer     =Evan Todd
    |release         = TBA
    |platforms     = PC
    |genre         =   Action, Adventure, Platformer, Puzzle
    |modes         =Single-Player, 
    |media         = Steam
    }}==Guide==
    ====Introduction====
    Lemma is an exploration game; you explore and piece together the story, and of course you do a lot of parkour. You play as Joan Emerson, a physics grad student whose colleague Mark hits a breakthrough and disappears into the mysterious world of Lemma. And she wants in on the action.
    ====Movement====
    To move, use ASWD. 
    space= JUMP
    shift+left click= CLIMB WALLS
    For bigger walls to climb - jump first, then [left click + shift]
    run+repeatedly hit the space button = JUMP From Wall to Wall
    tab = TAKE &amp; READ
    Jump forward and press [left click + shift] to grab the ledge.
    
    ====Game Play====
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    You can modify the environment in Lemma through several different systems that work together. The first allows you to extend an existing wall or platform by running off the edge of it. Keep running as if the wall does not end, and the game fills in the gap for you.
    Walls and platforms can be extended.
    You can activate the second system any time you're in the air. The game predicts where you're going, enters a "slow motion" mode, and offers several structures which you can use to maintain your momentum. They're transparent until you touch them; perform any parkour move on a structure and it becomes real.
    Build structures through parkour.
    
    The world of Lemma is built from a variety of voxel materials with different interactive properties. Red voxels hurt you, and they can infect white voxels. Blue voxels prevent the red from spreading, and also transmit power from contiguous power sources. Orange voxels implode when touched.
    
    In general, darker voxels are tougher. You can kick or roll through the brighter materials, and an explosion can destroy the medium grey materials, but dark materials are indestructible.
    
    Every voxel is fully physics-enabled. These aren't Minecraft voxels where you can knock out the base of a tree and the upper branches just float in the air. Some levels require you to strategically destroy supports holding up sections of the level.
    Your choices impact the story outcome. You interact with the branching storyline by exchanging text messages with your colleague.
    In your quest to discover the secrets of Lemma, you'll activate each world in a different way. You may have to blast through a wall, connect a power source, or build a bridge.
    
    Some worlds require you to simply get from point A to point B, while others require you to solve simple puzzles involving motion and the physics of the world while avoiding dangerous obstacles.
    
    In Lemma, the environment is alive. Sometimes it's on your side, while other times it's actively trying to kill you. You'll face a number of challenging enemies without weapons or martial arts experience. Your only defense is the ability to smash through certain materials.
    
    At points the environment actively, malevolently fills with impassible red blocks, forcing you to counter with safe blue blocks.
  • Lemma Wiki

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